class ChangeSceneEvent extends egret.Event{

	// 事件名称
	public static CHANGE_SCENE_EVENT: string = "changeSceneEvent";
	// 事件类型
	public eventType: any;
	// 事件对象
	public obj: any;
	public constructor(type: string, bubbles: boolean = false, cancelable: boolean = false) {
		super(type,bubbles,cancelable);
	}
}